java代码实现字符画图 java代码实现字符画图功能
用java编写程序显示字符编排图案
for (int i = 1; i = 4; i++) {
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for (int j = 1; j = 7; j++) // 打印每行的个数
{
if (i == 1 || i == 2) {
if (j == 7) {
System.out.print(" J");
}
}
if (i == 3) {
if (j == 1) {
System.out.print("J ");
}
if (j == 5) {
System.out.print("J");
}
}
if (i == 4) {
if (j == 1) {
System.out.print(" J ");
}
if (j == 4) {
System.out.print("J ");
}
}
}
for (int j = 1; j = 7; j++) // 打印每行的个数
{
if (i == 1 j == 1) {
System.out.print(" A ");
}
if (i == 2 j == 1) {
System.out.print(" A A ");
}
if (i == 3 j == 1) {
System.out.print(" AAAAA ");
}
if (i == 4 j == 1) {
System.out.print(" A A ");
}
}
for (int j = 1; j = 7; j++) // 打印每行的个数
{
if (i == 1 j == 1) {
System.out.print("V V");
}
if (i == 2 j == 1) {
System.out.print(" V V ");
}
if (i == 3 j == 1) {
System.out.print(" V V ");
}
if (i == 4 j == 1) {
System.out.print(" V ");
}
}
for (int j = 1; j = 7; j++) // 打印每行的个数
{
if (i == 1 j == 1) {
System.out.print(" A ");
}
if (i == 2 j == 1) {
System.out.print(" A A ");
}
if (i == 3 j == 1) {
System.out.print(" AAAAA ");
}
if (i == 4 j == 1) {
System.out.print(" A A ");
}
}
System.out.println();
}
求java版画图程序的源代码
找到了,很久以前写的一个简单画图,呵呵~当时要求用AWT写,很难受。
package net.miqiang.gui;
import java.awt.BasicStroke;
import java.awt.BorderLayout;
import java.awt.Button;
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.Label;
import java.awt.Panel;
import java.awt.RenderingHints;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
/**
* 简单画图板程序
* 好久没用 AWT 了,写起来真别扭,如果用 swing 会很舒服,有空再改写吧。
*
* @author 米强
*
*/
public class TestMain extends Frame {
// 画板
private Palette palette = null;
// 显示当前颜色的面板
private Panel nonceColor = null;
// 画笔粗细
private Label drawWidth = null;
// 画笔端点的装饰
private Label drawCap = null;
// 选取颜色按钮的监听事件类
private ButtonColorAction buttonColorAction = null;
// 鼠标进入按钮后光标样式的监听事件类
private ButtonCursor buttonCursor = null;
// 画笔样式的监听事件
private ButtonStrokeAction buttonStrokeAction = null;
/**
* 构造方法
*
*/
public TestMain() {
// 设置标题栏文字
super("简易画图板");
// 构造一个画图板
palette = new Palette();
Panel pane = new Panel(new GridLayout(2, 1));
// 画笔颜色选择器
Panel paneColor = new Panel(new GridLayout(1, 13));
// 12 个颜色选择按钮
Button [] buttonColor = new Button[12];
Color [] color = {Color.black, Color.blue, Color.cyan, Color.darkGray, Color.gray, Color.green, Color.magenta, Color.orange, Color.pink, Color.red, Color.white, Color.yellow};
// 显示当前颜色的面板
nonceColor = new Panel();
nonceColor.setBackground(Color.black);
paneColor.add(nonceColor);
buttonColorAction = new ButtonColorAction();
buttonCursor = new ButtonCursor();
for(int i = 0; i buttonColor.length; i++){
buttonColor[i] = new Button();
buttonColor[i].setBackground(color[i]);
buttonColor[i].addActionListener(buttonColorAction);
buttonColor[i].addMouseListener(buttonCursor);
paneColor.add(buttonColor[i]);
}
pane.add(paneColor);
// 画笔颜色选择器
Panel paneStroke = new Panel(new GridLayout(1, 13));
// 控制画笔样式
buttonStrokeAction = new ButtonStrokeAction();
Button [] buttonStroke = new Button[11];
buttonStroke[0] = new Button("1");
buttonStroke[1] = new Button("3");
buttonStroke[2] = new Button("5");
buttonStroke[3] = new Button("7");
buttonStroke[4] = new Button("9");
buttonStroke[5] = new Button("11");
buttonStroke[6] = new Button("13");
buttonStroke[7] = new Button("15");
buttonStroke[8] = new Button("17");
buttonStroke[9] = new Button("■");
buttonStroke[10] = new Button("●");
drawWidth = new Label("3", Label.CENTER);
drawCap = new Label("●", Label.CENTER);
drawWidth.setBackground(Color.lightGray);
drawCap.setBackground(Color.lightGray);
paneStroke.add(drawWidth);
for(int i = 0; i buttonStroke.length; i++){
paneStroke.add(buttonStroke[i]);
buttonStroke[i].addMouseListener(buttonCursor);
buttonStroke[i].addActionListener(buttonStrokeAction);
if(i = 8){
buttonStroke[i].setName("width");
}else{
buttonStroke[i].setName("cap");
}
if(i == 8){
paneStroke.add(drawCap);
}
}
pane.add(paneStroke);
// 将画笔颜色选择器添加到窗体中
this.add(pane, BorderLayout.NORTH);
// 将画图板添加到窗体中
this.add(palette);
// 添加窗口监听,点击关闭按钮时退出程序
this.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
// 设置窗体 ICON 图标
this.setIconImage(Toolkit.getDefaultToolkit().createImage("images/palette.png"));
// 设置窗口的大小
this.setSize(new Dimension(400, 430));
// 设置窗口位置,处于屏幕正中央
this.setLocationRelativeTo(null);
// 显示窗口
this.setVisible(true);
}
/**
* 程序入口
*
* @param args
* 字符串数组参数
*/
public static void main(String[] args) {
new TestMain();
}
/**
* 选取颜色按钮的监听事件类
* @author 米强
*
*/
class ButtonColorAction implements ActionListener {
public void actionPerformed(ActionEvent e) {
Color color_temp = ((Button)e.getSource()).getBackground();
nonceColor.setBackground(color_temp);
palette.setColor(color_temp);
}
}
/**
* 鼠标进入按钮变换光标样式监听事件类
* @author 米强
*
*/
class ButtonCursor extends MouseAdapter {
public void mouseEntered(MouseEvent e) {
((Button)e.getSource()).setCursor(new Cursor(Cursor.HAND_CURSOR));
}
public void mouseExited(MouseEvent e) {
((Button)e.getSource()).setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
}
/**
* 设置画笔的监听事件类
* @author 米强
*
*/
class ButtonStrokeAction implements ActionListener {
public void actionPerformed(ActionEvent e) {
Button button_temp = (Button) e.getSource();
String name = button_temp.getName();
if(name.equalsIgnoreCase("width")){
drawWidth.setText(button_temp.getLabel());
palette.setStroke(Float.parseFloat(button_temp.getLabel()));
}else if(name.equalsIgnoreCase("cap")){
drawCap.setText(button_temp.getLabel());
if(button_temp.getLabel().equals("■")){
palette.setStroke(BasicStroke.CAP_SQUARE);
}else if(button_temp.getLabel().equals("●")){
palette.setStroke(BasicStroke.CAP_ROUND);
}
}
}
}
}
/**
* 画板类
*
* @author 米强
*
*/
class Palette extends Panel implements MouseListener, MouseMotionListener {
// 鼠标 X 坐标的位置
private int mouseX = 0;
// 上一次 X 坐标位置
private int oldMouseX = 0;
// 鼠标 Y 坐标的位置
private int mouseY = 0;
// 上一次 Y 坐标位置
private int oldMouseY = 0;
// 画图颜色
private Color color = null;
// 画笔样式
private BasicStroke stroke = null;
// 缓存图形
private BufferedImage image = null;
/**
* 构造一个画板类
*
*/
public Palette() {
this.addMouseListener(this);
this.addMouseMotionListener(this);
// 默认黑色画笔
color = new Color(0, 0, 0);
// 设置默认画笔样式
stroke = new BasicStroke(3.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
// 建立 1280 * 1024 的 RGB 缓存图象
image = new BufferedImage(1280, 1024, BufferedImage.TYPE_INT_RGB);
// 设置颜色
image.getGraphics().setColor(Color.white);
// 画背景
image.getGraphics().fillRect(0, 0, 1280, 1024);
}
/**
* 重写 paint 绘图方法
*/
public void paint(Graphics g) {
super.paint(g);
// 转换为 Graphics2D
Graphics2D g2d = (Graphics2D) g;
// 获取缓存图形 Graphics2D
Graphics2D bg = image.createGraphics();
// 图形抗锯齿
bg.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
// 设置绘图颜色
bg.setColor(color);
// 设置画笔样式
bg.setStroke(stroke);
// 画线,从上一个点到新的点
bg.drawLine(oldMouseX, oldMouseY, mouseX, mouseY);
// 将缓存中的图形画到画板上
g2d.drawImage(image, 0, 0, this);
}
/**
* 重写 update 方法
*/
public void update(Graphics g) {
this.paint(g);
}
/**
* @return stroke
*/
public BasicStroke getStroke() {
return stroke;
}
/**
* @param stroke 要设置的 stroke
*/
public void setStroke(BasicStroke stroke) {
this.stroke = stroke;
}
/**
* 设置画笔粗细
* @param width
*/
public void setStroke(float width) {
this.stroke = new BasicStroke(width, stroke.getEndCap(), stroke.getLineJoin());
}
/**
* 设置画笔端点的装饰
* @param cap 参考 java.awt.BasicStroke 类静态字段
*/
public void setStroke(int cap) {
this.stroke = new BasicStroke(stroke.getLineWidth(), cap, stroke.getLineJoin());
}
/**
* @return color
*/
public Color getColor() {
return color;
}
/**
* @param color 要设置的 color
*/
public void setColor(Color color) {
this.color = color;
}
public void mouseClicked(MouseEvent mouseEvent) {
}
/**
* 鼠标按下
*/
public void mousePressed(MouseEvent mouseEvent) {
this.oldMouseX = this.mouseX = mouseEvent.getX();
this.oldMouseY = this.mouseY = mouseEvent.getY();
repaint();
}
public void mouseReleased(MouseEvent mouseEvent) {
}
/**
* 鼠标进入棋盘
*/
public void mouseEntered(MouseEvent mouseEvent) {
this.setCursor(new Cursor(Cursor.CROSSHAIR_CURSOR));
}
/**
* 鼠标退出棋盘
*/
public void mouseExited(MouseEvent mouseEvent) {
this.setCursor(new Cursor(Cursor.DEFAULT_CURSOR));
}
/**
* 鼠标拖动
*/
public void mouseDragged(MouseEvent mouseEvent) {
this.oldMouseX = this.mouseX;
this.oldMouseY = this.mouseY;
this.mouseX = mouseEvent.getX();
this.mouseY = mouseEvent.getY();
repaint();
}
public void mouseMoved(MouseEvent mouseEvent) {
}
}
java 实现 简单画图功能(简单点的)
楼主给你一个我编的,直接保存成pb.java编译运行,就是你要的画图功能
____________________________________________________________________
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
import java.awt.geom.*;
import java.io.*;
class Point implements Serializable
{
int x,y;
Color col;
int tool;
int boarder;
Point(int x, int y, Color col, int tool, int boarder)
{
this.x = x;
this.y = y;
this.col = col;
this.tool = tool;
this.boarder = boarder;
}
}
class paintboard extends Frame implements ActionListener,MouseMotionListener,MouseListener,ItemListener
{
int x = -1, y = -1;
int con = 1;//画笔大小
int Econ = 5;//橡皮大小
int toolFlag = 0;//toolFlag:工具标记
//toolFlag工具对应表:
//(0--画笔);(1--橡皮);(2--清除);
//(3--直线);(4--圆);(5--矩形);
Color c = new Color(0,0,0); //画笔颜色
BasicStroke size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);//画笔粗细
Point cutflag = new Point(-1, -1, c, 6, con);//截断标志
Vector paintInfo = null;//点信息向量组
int n = 1;
FileInputStream picIn = null;
FileOutputStream picOut = null;
ObjectInputStream VIn = null;
ObjectOutputStream VOut = null;
// *工具面板--画笔,直线,圆,矩形,多边形,橡皮,清除*/
Panel toolPanel;
Button eraser, drLine,drCircle,drRect;
Button clear ,pen;
Choice ColChoice,SizeChoice,EraserChoice;
Button colchooser;
Label 颜色,大小B,大小E;
//保存功能
Button openPic,savePic;
FileDialog openPicture,savePicture;
paintboard(String s)
{
super(s);
addMouseMotionListener(this);
addMouseListener(this);
paintInfo = new Vector();
/*各工具按钮及选择项*/
//颜色选择
ColChoice = new Choice();
ColChoice.add("black");
ColChoice.add("red");
ColChoice.add("blue");
ColChoice.add("green");
ColChoice.addItemListener(this);
//画笔大小选择
SizeChoice = new Choice();
SizeChoice.add("1");
SizeChoice.add("3");
SizeChoice.add("5");
SizeChoice.add("7");
SizeChoice.add("9");
SizeChoice.addItemListener(this);
//橡皮大小选择
EraserChoice = new Choice();
EraserChoice.add("5");
EraserChoice.add("9");
EraserChoice.add("13");
EraserChoice.add("17");
EraserChoice.addItemListener(this);
////////////////////////////////////////////////////
toolPanel = new Panel();
clear = new Button("清除");
eraser = new Button("橡皮");
pen = new Button("画笔");
drLine = new Button("画直线");
drCircle = new Button("画圆形");
drRect = new Button("画矩形");
openPic = new Button("打开图画");
savePic = new Button("保存图画");
colchooser = new Button("显示调色板");
//各组件事件监听
clear.addActionListener(this);
eraser.addActionListener(this);
pen.addActionListener(this);
drLine.addActionListener(this);
drCircle.addActionListener(this);
drRect.addActionListener(this);
openPic.addActionListener(this);
savePic.addActionListener(this);
colchooser.addActionListener(this);
颜色 = new Label("画笔颜色",Label.CENTER);
大小B = new Label("画笔大小",Label.CENTER);
大小E = new Label("橡皮大小",Label.CENTER);
//面板添加组件
toolPanel.add(openPic);
toolPanel.add(savePic);
toolPanel.add(pen);
toolPanel.add(drLine);
toolPanel.add(drCircle);
toolPanel.add(drRect);
toolPanel.add(颜色); toolPanel.add(ColChoice);
toolPanel.add(大小B); toolPanel.add(SizeChoice);
toolPanel.add(colchooser);
toolPanel.add(eraser);
toolPanel.add(大小E); toolPanel.add(EraserChoice);
toolPanel.add(clear);
//工具面板到APPLET面板
add(toolPanel,BorderLayout.NORTH);
setBounds(60,60,900,600); setVisible(true);
validate();
//dialog for save and load
openPicture = new FileDialog(this,"打开图画",FileDialog.LOAD);
openPicture.setVisible(false);
savePicture = new FileDialog(this,"保存图画",FileDialog.SAVE);
savePicture.setVisible(false);
openPicture.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{ openPicture.setVisible(false); }
});
savePicture.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{ savePicture.setVisible(false); }
});
addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{ System.exit(0);}
});
}
public void paint(Graphics g)
{
Graphics2D g2d = (Graphics2D)g;
Point p1,p2;
n = paintInfo.size();
if(toolFlag==2)
g.clearRect(0,0,getSize().width,getSize().height);//清除
for(int i=0; in ;i++){
p1 = (Point)paintInfo.elementAt(i);
p2 = (Point)paintInfo.elementAt(i+1);
size = new BasicStroke(p1.boarder,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
g2d.setColor(p1.col);
g2d.setStroke(size);
if(p1.tool==p2.tool)
{
switch(p1.tool)
{
case 0://画笔
Line2D line1 = new Line2D.Double(p1.x, p1.y, p2.x, p2.y);
g2d.draw(line1);
break;
case 1://橡皮
g.clearRect(p1.x, p1.y, p1.boarder, p1.boarder);
break;
case 3://画直线
Line2D line2 = new Line2D.Double(p1.x, p1.y, p2.x, p2.y);
g2d.draw(line2);
break;
case 4://画圆
Ellipse2D ellipse = new Ellipse2D.Double(p1.x, p1.y, Math.abs(p2.x-p1.x) , Math.abs(p2.y-p1.y));
g2d.draw(ellipse);
break;
case 5://画矩形
Rectangle2D rect = new Rectangle2D.Double(p1.x, p1.y, Math.abs(p2.x-p1.x) , Math.abs(p2.y-p1.y));
g2d.draw(rect);
break;
case 6://截断,跳过
i=i+1;
break;
default :
}//end switch
}//end if
}//end for
}
public void itemStateChanged(ItemEvent e)
{
if(e.getSource()==ColChoice)//预选颜色
{
String name = ColChoice.getSelectedItem();
if(name=="black")
{c = new Color(0,0,0); }
else if(name=="red")
{c = new Color(255,0,0);}
else if(name=="green")
{c = new Color(0,255,0);}
else if(name=="blue")
{c = new Color(0,0,255);}
}
else if(e.getSource()==SizeChoice)//画笔大小
{
String selected = SizeChoice.getSelectedItem();
if(selected=="1")
{
con = 1;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected=="3")
{
con = 3;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected=="5")
{con = 5;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected=="7")
{con = 7;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
else if(selected=="9")
{con = 9;
size = new BasicStroke(con,BasicStroke.CAP_BUTT,BasicStroke.JOIN_BEVEL);
}
}
else if(e.getSource()==EraserChoice)//橡皮大小
{
String Esize = EraserChoice.getSelectedItem();
if(Esize=="5")
{ Econ = 5*2; }
else if(Esize=="9")
{ Econ = 9*2; }
else if(Esize=="13")
{ Econ = 13*2; }
else if(Esize=="17")
{ Econ = 17*3; }
}
}
public void mouseDragged(MouseEvent e)
{
Point p1 ;
switch(toolFlag){
case 0://画笔
x = (int)e.getX();
y = (int)e.getY();
p1 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p1);
repaint();
break;
case 1://橡皮
x = (int)e.getX();
y = (int)e.getY();
p1 = new Point(x, y, null, toolFlag, Econ);
paintInfo.addElement(p1);
repaint();
break;
default :
}
}
public void mouseMoved(MouseEvent e) {}
public void update(Graphics g)
{
paint(g);
}
public void mousePressed(MouseEvent e)
{
Point p2;
switch(toolFlag){
case 3://直线
x = (int)e.getX();
y = (int)e.getY();
p2 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p2);
break;
case 4: //圆
x = (int)e.getX();
y = (int)e.getY();
p2 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p2);
break;
case 5: //矩形
x = (int)e.getX();
y = (int)e.getY();
p2 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p2);
break;
default :
}
}
public void mouseReleased(MouseEvent e)
{
Point p3;
switch(toolFlag){
case 0://画笔
paintInfo.addElement(cutflag);
break;
case 1: //eraser
paintInfo.addElement(cutflag);
break;
case 3://直线
x = (int)e.getX();
y = (int)e.getY();
p3 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p3);
paintInfo.addElement(cutflag);
repaint();
break;
case 4: //圆
x = (int)e.getX();
y = (int)e.getY();
p3 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p3);
paintInfo.addElement(cutflag);
repaint();
break;
case 5: //矩形
x = (int)e.getX();
y = (int)e.getY();
p3 = new Point(x, y, c, toolFlag, con);
paintInfo.addElement(p3);
paintInfo.addElement(cutflag);
repaint();
break;
default:
}
}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public void actionPerformed(ActionEvent e)
{
if(e.getSource()==pen)//画笔
{toolFlag = 0;}
if(e.getSource()==eraser)//橡皮
{toolFlag = 1;}
if(e.getSource()==clear)//清除
{
toolFlag = 2;
paintInfo.removeAllElements();
repaint();
}
if(e.getSource()==drLine)//画线
{toolFlag = 3;}
if(e.getSource()==drCircle)//画圆
{toolFlag = 4;}
if(e.getSource()==drRect)//画矩形
{toolFlag = 5;}
if(e.getSource()==colchooser)//调色板
{
Color newColor = JColorChooser.showDialog(this,"调色板",c);
c = newColor;
}
if(e.getSource()==openPic)//打开图画
{
openPicture.setVisible(true);
if(openPicture.getFile()!=null)
{
int tempflag;
tempflag = toolFlag;
toolFlag = 2 ;
repaint();
try{
paintInfo.removeAllElements();
File filein = new File(openPicture.getDirectory(),openPicture.getFile());
picIn = new FileInputStream(filein);
VIn = new ObjectInputStream(picIn);
paintInfo = (Vector)VIn.readObject();
VIn.close();
repaint();
toolFlag = tempflag;
}
catch(ClassNotFoundException IOe2)
{
repaint();
toolFlag = tempflag;
System.out.println("can not read object");
}
catch(IOException IOe)
{
repaint();
toolFlag = tempflag;
System.out.println("can not read file");
}
}
}
if(e.getSource()==savePic)//保存图画
{
savePicture.setVisible(true);
try{
File fileout = new File(savePicture.getDirectory(),savePicture.getFile());
picOut = new FileOutputStream(fileout);
VOut = new ObjectOutputStream(picOut);
VOut.writeObject(paintInfo);
VOut.close();
}
catch(IOException IOe)
{
System.out.println("can not write object");
}
}
}
}//end paintboard
public class pb
{
public static void main(String args[])
{ new paintboard("画图程序"); }
}
怎么样用Java实现将一张图片转成字符画??
#首先在D盘写一个文件"temp.html",如下内容
!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
html
head
title图片转文本/title
meta http-equiv="content-type" content="text/html; charset=gbk"
style type="text/css"
body {
font-family: 宋体; line-height: 0.8em; letter-spacing: 0px; font-size: 8px;
}
/style
/head
body
${content}
/body
/html
#在D盘放一个图片(放小一点的)"a.jpg"
#运行如下JAVA代码:
import java.awt.Color;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import javax.imageio.ImageIO;
public class Test {
/** 此处设置灰度字符,此处只用十个字符,可以设置更多 */
private static char[] cs = new char[] { '.', ',', '*', '+', '=', '', '$', '@', '#', ' ' };
public static void main(String[] args) throws IOException {
// 读取图片
BufferedImage bfedimage = ImageIO.read(new File("D:\\a.jpg"));
// 图片转字符串后的数组
char[][] css = new char[bfedimage.getWidth()][bfedimage.getHeight()];
for (int x = 0; x bfedimage.getWidth(); x++) {
for (int y = 0; y bfedimage.getHeight(); y++) {
int rgb = bfedimage.getRGB(x, y);
Color c = new Color(rgb);
// 得到灰度值
int cc = (c.getRed() + c.getGreen() + c.getBlue()) / 3;
css[x][y] = cs[(int) ((cc * 10 - 1) / 255)];
}
}
// 取得模板HTML
String temp = readFile(new File("D:\\temp.html"),"gbk");
StringBuffer sb = new StringBuffer();
// 开始拼接内容
for (int y = 0; y css[0].length; y++) {
for (int x = 0; x css.length; x++) {
sb.append(css[x][y]);
}
sb.append("\r\n");
}
System.out.println(sb.toString());
// 生成文件
String content = toHTML(sb.toString());
String filecontent = replaceStrAllNotBack(temp, "${content}", content);
writeFile(new File("D:\\content.html"), filecontent, "gbk");
}
public static String toHTML(String s) {
s = s.replaceAll("", "");
s = s.replaceAll(" ", " ");
s = s.replaceAll("", "");
s = s.replaceAll("", "");
s = s.replaceAll("\"", """);
s = s.replaceAll("\\\r\\\n", "br/");
s = s.replaceAll("\\\r", "br/");
s = s.replaceAll("\\\n", "br/");
return s;
}
public static String replaceStrAllNotBack(String str, String strSrc, String strDes) {
StringBuffer sb = new StringBuffer(str);
int index = 0;
while ((index = sb.indexOf(strSrc, index)) != -1) {
sb.replace(index, index + strSrc.length(), strDes);
index += strDes.length();
}
return sb.toString();
}
/**
* 读文件(使用默认编码)
*
* @param file
* @return 文件内容
* @throws IOException
*/
public static String readFile(File file, String charset) throws IOException {
InputStreamReader fr = new InputStreamReader(new FileInputStream(file), charset);
StringBuffer sb = new StringBuffer();
char[] bs = new char[1024];
int i = 0;
while ((i = fr.read(bs)) != -1) {
sb.append(bs, 0, i);
}
fr.close();
return sb.toString();
}
/**
* 写文件
*
* @param file
* @param string
* 字符串
* @param encoding
* 编码
* @return 文件大小
* @throws IOException
*/
public static int writeFile(File file, String string, String encoding) throws IOException {
FileOutputStream fos = new FileOutputStream(file);
try {
byte[] bs = string.getBytes(encoding);
fos.write(bs);
return bs.length;
} finally {
fos.close();
}
}
}
#打开"D:\content.html"文件看效果吧。
有什么问题可以联系我。
我想用java编写一个程序,就是能在画板上实现填加一段字符串,最好能提供代码
import java.awt.*;
/**
* @author Hardneedl
*/
interface Brush {
void doPaint(Graphics g);
}
import javax.swing.*;
import javax.swing.event.*;
import java.awt.*;
/**
* @author Hardneedl
*/
final class StringPaintDemo extends JFrame {
public String getTitle() {return "String Paint";}
static private final Dimension size = new Dimension(600, 400);
public Dimension getPreferredSize() {return size;}
public Dimension getMaximumSize() {return size;}
public Dimension getMinimumSize() {return size;}
public Dimension getSize() {return size;}
private String s;
private Brush stringBrush = new Brush() {
public void doPaint(Graphics g) {
Graphics gg = g.create();
gg.setColor(Color.RED);
gg.drawString(s == null ? "null" : s , 58, 58);
gg.dispose();
}
};
private JTextField txtField;
private JComponent canvas = new JComponent(){
protected void paintComponent(Graphics g) {
super.paintComponent(g);
stringBrush.doPaint(g);
}
};
private StringPaintDemo() throws HeadlessException {
init();
attachListeners();
doLay();
}
private void init() {
txtField = new JTextField();
}
private void attachListeners() {
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
txtField.getDocument().addDocumentListener(new DocumentListener(){
private void update(){
s = txtField.getText();
canvas.paintImmediately(canvas.getBounds());
}
public void changedUpdate(DocumentEvent e) {update();}
public void insertUpdate(DocumentEvent e) {update();}
public void removeUpdate(DocumentEvent e) {update();}
});
}
private void doLay() {
Container container = getContentPane();
container.add(txtField,BorderLayout.NORTH);
container.add(canvas, BorderLayout.CENTER);
pack();
setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
new StringPaintDemo();
}
});
}
}
当前名称:java代码实现字符画图 java代码实现字符画图功能
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